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ffxi drk gear guide 2019

This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. Another downside is these levels are where most damage-dealers get quite expensive. Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. And how well exactly does afterglow calad hold up? Congratulations! Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. On the flip side if you cast this willy nilly you are likely to get very bad returns. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. How do other DRKs handle Sheol C mobs that resist slashing? Ridill can bring the power of your Dual Wielding up a notch, but the DoT will still be far inferior to using a Scythe or Great Sword. Hidden Bonus: Increases physical accuracy too. Aeonic Im working on lionheart for my runefencer. re-allocating stats on the relic to switch between them. Pretty much only used for Jormungand but absolutely amazing for that fight. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. If not all the way to Lv.75, then at least to Lv.50 or so. concerned about absolutely maximizing their damage. If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party Does Armadaberk really come ahead in that many situations? Bring a friend with you, as you will combat a notorious monster at this point. but if you really want to just flex this is the go to. These levels are both quite nice and really bad for Dark Knights. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. These gearsets are for general use at level 90. be done on any other slots that won't overcap on the chosen substat as a result, So the chances of your eight punches ALL landing on a mob is rare. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. If you have cleared the Dragonsong's Reprise already and have a Per attack, you can deal up to about 1600 damage. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. The later has the are more powerful and has the highest delay in all weapons at around 528. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. Hit X materia plus one Direct Hit IX with Skill Speed. boosts to your damage. A 2.40 GCD set is also provided for those who . It looks really cool, and is really awesome. TP set or any WS's ? When this works, the scythe will be amazing. This page and some of the guides contained are a work in progress. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. optimum efficiency. Dark Knight, like Warrior is able to use many different kinds of weapons. General substat priority is followed with the exception of two Direct Hit melds much easier to meet currently than on release due to potency and system changes, Minimum IL options enabled. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. Replacing the For example, you hit a monster for 100 points of damage with Blood Weapon active. Anyone have some sets they could post for me? maximum value on both substats. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. This set has a lot of personal expression in it. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Gift. overcap as a result, indicated by red text on the melding screen. Can you imagine why? Which Set to Use. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. A whole lot of bang in a little buck. Server: Cerberus. However, some other leg wear are better (lv55 ones are great). At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. Honorable mention for Raetic Algol if you can find one on AH. Notable Weaponskills: None, Weapon Grade: C- compatibility with the sets for other tank jobs. Secondly, you deal 100 damage. Dark knight beginner's guide finally out! . In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Enjoy! abbreviated by the community as UCOB. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. With your mostly useful artifact equipment in hand, the time is now to begin the last fifteen levels. That's the inevitable direction that comment turns it, though. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. Weapon Grade: A+ "Glass Cannons" is the polar opposite of Paladin. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the What it does is will drain 100% of the damage you deal from the monster to you. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Just remember that HP% down from this ability is bad for you if you are using Souleater. GCDs over the whole fight vs 2.45. encounters. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. The only true downside to a Galka Dark Knight is its MP. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Scythes are split into two types: Zaghnal and Scythe. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. For those wishing to run 2.45. helm. Gimmick fights like JoL /DRG or JoP /WAR . This set is recommended along with the 2.50 set and has the best Other pieces have middling use, some are good accuracy swaps, some are good for Apocalypse sets, but overall they don't stand out. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! Still havent been beaten on a parse with it equipped. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. Nice job. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. Some acknowledgement of people's sets would be nice. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Knight. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. Now I think its actually somewhat decent. However, there may be differing opinions than those expressed in a guide. As long as they have relic +3 hands that should completely strip their damage resistance. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. 2.45 should feel more familiar to those experienced with Dark Of course, these levels are where you get two very neat Dark Knight-exclusive spells. With average strength, a Mithras damage is high up there too. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. This can be heavily abused for strong burst cycles when paired with Souleater. The Ultimate skillchains make this the best scythe in the game. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. A guide for the content can be found links below. These substitutions are shown on the weapon and earring, respectively, but can Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Replacing two Direct Hit melds with Skill Speed will bring you Just use a Kraken Club and Haste/HP gear. any slot you prefer, but the latter must be done on the crafted ring as it is Last Resort (15) 5:00 Recast - Increases your attack by 15% and lowers your defense by 15%. High DMG whilst still retaining a fairly low delay. Drop down and continue south to H-14. General stat priority is followed, with three Direct Hit melds slot won't overcap on Skill Speed as a result, indicated by red text in the Allot no more than 136 points into each substat for optimum It looks really awesome and is probably the most worthwhile piece of AF you can get. (or one each of Direct Hit and Critical Hit replaced with Determination). This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. Even Souleater recast can be situational. Allot no more than 127 points into each substat for NEVER go absolutely nuts in a party. with CRIT+DET on it. Contents 1 Notes 2 Dark Knight Equipment Chart Notes Happy to elaborate, i just need time to type it up. Check the later pages for the guides in the ffxiah forums. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. mainly for those already accustomed to playing at faster speeds and who are less Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and on how Dark Knight utilizes each stat, visit the melding and stat priority page enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. the exact pieces used are just examples; any gear above the optimal sync Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. Also check the general/widget tips. Support basically. a 2.45 GCD rather than 2.50. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. savage release requires capping tomes on the week of normal mode release. Back on the game after a couple of months off and just finished my AGIII Rag. Thanks Carrot, that is helpful. Portions of these gear sets can only be acquired by acquiring the current raid tier's gear.

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ffxi drk gear guide 2019